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X3 terran conflict humble merchant guide
X3 terran conflict humble merchant guide












  1. #X3 terran conflict humble merchant guide full#
  2. #X3 terran conflict humble merchant guide plus#
  3. #X3 terran conflict humble merchant guide free#

But if you wait a bit longer, and come back to OL, the message should pop up again. If you've ignored that message long enough, they will tell you that they no longer need your services for now. Did you get a message when you entered Omicron Lyrae and ignore it? That message is the start of the Terran plot. Other than those two, everything is available in all the other starts.Ĭheck your pilot's logbook. The Custom start gives you only the Treasure Hunt and no other plotlines. The Aldrin start's only limitation is that you don't get the Terran plot because you've started after that already happened. The only starts that has any plot lmitations are the Aldrin and Custom starts. So DO I have to start over as either the Terran Defender or Argon Patriot to start that plot line? IF I meet those minimul requirements in the FAQ list provided there, that "plot" line is available for me to start, but I am in Omicron Lyrae with those requirements and see nothing but regular missions. HogMaster wrote:I know that to jump right into it, I start a new game. It's like every 30min to an hour I hear I'm being promoted. Over time you should have them spread on a 3-4 jump range every 2-3 sectors & during this time your trade rank will climb like crazy. If leveled consider going 3 or 4 on the jump range.

x3 terran conflict humble merchant guide

(example ST-Rolks Drift+2) If they get stuck, remote pilot them to their starting sector via their name and re-issue command.

x3 terran conflict humble merchant guide

#X3 terran conflict humble merchant guide plus#

At this time move them to an area and set them on that 2-jump range, changing their name to ST-Sector you started in plus the starting range. Then use Aladna's as your training sector for the ST's, and at Level 8 they will accept a 2-jump range Sector Trade command.

#X3 terran conflict humble merchant guide full#

Add to it a regular Mistral with full extensions & software to fetch energy on a 20-range with an auto jump & 50-jump refil. I used the Supply Mammoth in Light of Heart for transport. Once you have about 10mil from your starting missions to gain rep, build an Ore Mine L in Aladna Hill on the 30-somethign asteroid there. I am now getting offers of 5+ million for simple Limo Service. I highly recomend getting the Sector Traders in place across the vers as soon as possible in a game, as your mission pay-out is partially based on your Trading rank as well as your reputation. The T-dium phase of the Hub has 34,500 to go, and I'm getting ready to build a Crystal & Chip plex for storage until that part of the Hub arrives. 343 missions so far equalling somewhere in the neighborhood of a 1/2 billion credits.

x3 terran conflict humble merchant guide

The credits for all of this came from Fetch, Taxi, Scan, Provide Ship, Build Station, & Limo Service missions. Also, I built 2 Space Fuel 4-Plexes, 1 Bliss Place 4-Plex, and a Squash Mine, Tomahawk, Hurricane, Flail Missile Plex. I now have about 12 Chokaro Sector Traders all at a 3-4 jump spread through 1/2 the known verse and all the Equipment Docks are filling up on a regular basis. (I have not entered Terran space other than Heretics).

#X3 terran conflict humble merchant guide free#

My current combat rank is Green Horn, but my trading rank is Master Industrialist and it's only game day 3.5.Īlthough I snagged a couple of free ships and sold the weaponry to get starting credits, I still have all the rare hulls with shields, all parked at the trading station in Heretics. I choose the Goner gamestart, but would had choosen Humble Merchant as an alternative. Just beware that its illegal and if the police scan you, you might be in trouble.I'm currently on the same style gamestart - Build a trading empire before any Blue Book missions, except The Hub plot & Terran mission #1 (The escort to Heretics End from Omicron Lyre). However, if you wish to stick with your start, there are usually some space fuel distilleries in the sector north of argon prime that you can buy (they are fully stocked at the start of the game), and sell to the nearby trading station for some quick profit. Play through the game for a few hours in that start to get the hang of it, then revisit your humble merchant. You get a pretty good M4 with high speed, and you get several EMPCs, which can pack a punch when fired as a cluster. IMO, just ignore the flight instructor and go exploring, he doesn't give you a reward for finishing his flight training anyway :)įor a beginner, the best recommended start IMO is actually the Terran start.

x3 terran conflict humble merchant guide

While you do start with an additional M5 (check your ship list to find it) and you have the option to sell that at a shipyard to buy some weapons, your reputation with the Argons will probably not be high enough to be able to even purchase an impulse ray emitter.














X3 terran conflict humble merchant guide